王以俨

PhD Student · XR + Eye Tracking

我目前就读于 东南大学 机械工程学院设计科学系,导师为 牛亚峰老师。研究方向聚焦于眼控交互、增强现实、虚拟现实与人机交互系统。

I am a PhD student in Design Science at the School of Mechanical Engineering, Southeast University, supervised by Prof. Yafeng Niu. My research focuses on eye-controlled interaction, AR/VR, and human-computer interaction systems.

研究兴趣

  • 眼控交互(Eye-Control Interaction)
  • AR/VR 场景中的可用性与交互效率优化
  • 人机交互中的机器学习方法
  • Eye-controlled interaction
  • Usability and interaction-efficiency optimization in AR/VR
  • Machine learning methods in HCI

最新动态

  • 2026.10 合作论文 Gaze-Driven Topological Phase-Transition Metasurfaces 被 Opto-Electronic Advances(光电进展,中科院一区 TOP,IF 22.4)接收——本人为共同第一作者(3 位共同一作中第 2 位),参与理论分析与数值仿真、基于 HoloLens 的增强现实实验平台搭建,并参与论文撰写 Collaborative paper Gaze-Driven Topological Phase-Transition Metasurfaces accepted by Opto-Electronic Advances (CAS Tier 1 Top, IF 22.4) — co-first author (2nd of 3), contributed to the theoretical analysis and numerical simulations, the HoloLens-based mixed-reality experimental platform, and the manuscript writing
  • 2026.09 SPMark 论文被 Virtual Reality(Springer)接收——混合纸-数字环境下的平滑追踪眼动小目标文本选择 SPMark accepted by Virtual Reality (Springer) — small-target text selection with smooth-pursuit gaze interaction in hybrid paper–digital environments
  • 2026.08 合作论文 Take-A-Look(工业 VR 自然手势远距离目标交互)发表于 Computers in Industry Collaborative paper Take-A-Look (natural-gesture distant-target interaction in industrial VR) published in Computers in Industry
  • 2026.08 眼动驱动超表面合作稿(Gaze-Driven Topological Phase-Transition Metasurfaces)在 Opto-Electronic Advances 收到大修意见(该稿已于 2026.10 接收) Collaborative metasurface paper (Gaze-Driven Topological Phase-Transition Metasurfaces) received a major-revision decision at Opto-Electronic Advances (the paper was accepted in Oct 2026)
  • 2026.07 眼-头级联选择论文转投 International Journal of Human–Computer Interaction (IJHCI),审稿中 Eye-head cascaded selection paper resubmitted to the International Journal of Human–Computer Interaction (IJHCI), under review
  • 2026.05 4 项眼动追踪相关发明专利(近眼AR注视深度消歧、隐式自适应校准、多模态大模型交互消歧、触觉运动幻觉感知确认)获国家知识产权局受理 4 eye-tracking invention patents (near-eye AR gaze-depth disambiguation, implicit adaptive calibration, multimodal-LLM interaction disambiguation, and tactile-motion-illusion perceptual confirmation) accepted by CNIPA
  • 2025.02 综述论文"基于设计工效学的眼控交互范式设计研究现状与进展"被《包装工程》接收 Review paper on eye-control interaction paradigm design accepted by Packaging Engineering
  • 2025.01 Fisheye expansion 论文发表于 Advanced Engineering Informatics Fisheye expansion paper published in Advanced Engineering Informatics

近期论文

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