王以俨
我目前就读于 东南大学 机械工程学院设计科学系,导师为 牛亚峰老师。研究方向聚焦于眼控交互、增强现实、虚拟现实与人机交互系统。
I am a PhD student in Design Science at the School of Mechanical Engineering, Southeast University, supervised by Prof. Yafeng Niu. My research focuses on eye-controlled interaction, AR/VR, and human-computer interaction systems.
研究兴趣
- 眼控交互(Eye-Control Interaction)
- AR/VR 场景中的可用性与交互效率优化
- 人机交互中的机器学习方法
- Eye-controlled interaction
- Usability and interaction-efficiency optimization in AR/VR
- Machine learning methods in HCI
最新动态
- 2026.08 合作论文 Take-A-Look(工业 VR 自然手势远距离目标交互)发表于 Computers in Industry Collaborative paper Take-A-Look (natural-gesture distant-target interaction in industrial VR) published in Computers in Industry
- 2026.08 眼动驱动超表面合作稿(Gaze-Driven Topological Phase-Transition Metasurfaces)转投 Opto-Electronic Advances,大修中 Collaborative metasurface paper (Gaze-Driven Topological Phase-Transition Metasurfaces) resubmitted to Opto-Electronic Advances, major revision
- 2026.08 SPMark 论文(Virtual Reality)一审修回后进入同行评审 SPMark paper (Virtual Reality) resubmitted after first-round revision, now under peer review
- 2026.07 眼-头级联选择论文转投 International Journal of Human–Computer Interaction (IJHCI),审稿中 Eye-head cascaded selection paper resubmitted to the International Journal of Human–Computer Interaction (IJHCI), under review
- 2026.05 4 项眼动追踪相关发明专利(近眼AR注视深度消歧、隐式自适应校准、多模态大模型交互消歧、触觉运动幻觉感知确认)获国家知识产权局受理 4 eye-tracking invention patents (near-eye AR gaze-depth disambiguation, implicit adaptive calibration, multimodal-LLM interaction disambiguation, and tactile-motion-illusion perceptual confirmation) accepted by CNIPA
- 2025.02 综述论文"基于设计工效学的眼控交互范式设计研究现状与进展"被《包装工程》接收 Review paper on eye-control interaction paradigm design accepted by Packaging Engineering
- 2025.01 Fisheye expansion 论文发表于 Advanced Engineering Informatics Fisheye expansion paper published in Advanced Engineering Informatics
近期论文
Exploring coordination in Gaze-Hand cascaded Interaction: Designing robust solutions for Low-Precision eye tracking
Tian, J.-Z., Wang, Y.-Y., Wu, J.-C., Liu, C., & Niu, Y.-F. (2026). Exploring coordination in Gaze-Hand cascaded Interaction: Designing ro...
查看详情Take-A-Look: Enabling intuitive distant target interactions in industrial virtual reality applications via natural gestures
Huang, W.-C., Song, Z.-H., Wang, Y.-Y., Fan, L.-H., & Niu, Y.-F. (2026). Take-A-Look: Enabling intuitive distant target interactions in i...
查看详情Visual perception and user experience optimization: Exploring interaction design through static-triggered smooth pursuit systems
Niu, Y.-F., Feng, Y., Li, X., Huang, W.-C., Wang, Y.-Y., & Fan, L.-H. (2025). Visual perception and user experience optimization: Explori...
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